Entry updated 2 April 2015. Tagged: Game.
Videogame (1995). Blue Byte Software. Platforms: DOS.
Albion is a Computer Role Playing Game which uses both two-dimensional overhead and three-dimensional first person views, developed by the same German team who produced the noted fantasy CRPG Amberstar (1992 Thalion Software, Amiga, AtariST, DOS). The game begins on board the Toronto, a factory starship sent to mine valuable resources from a newly discovered barren world. However, the main player character, Tom Driscoll, soon discovers that the planet is inhabited when his shuttle crashes on its surface during a reconnaissance flight. The world of Albion is populated with telepathic feline Aliens and a group of humans seemingly descended from ancient Celts; both groups appear to have magical powers. Driscoll must explore this new world, accompanied by other characters who the player can recruit, and uncover the conspiracy that has led to the Toronto beginning mining operations on an inhabited planet.
Albion is notable for its detailed alien civilizations; the clash of cultures between Terrans and Albion natives is a recurring theme, as in Marion Zimmer Bradley's not dissimilar Darkover series. One unfortunate feature is the three-dimensional rendering technique used to display interiors and underground areas, which some players find unappealing. Nevertheless, Albion's credible characterizations, richly imagined Science Fantasy setting and open, modular story (see Interactive Narrative) make it an interesting, atmospheric game. [NT]
previous versions of this entry