Entry updated 2 April 2015. Tagged: Game.
Justice, Inc. is a game inspired by 1920s and 1930s Pulp magazine fiction; it is named after the organization formed in the first issue of The Avenger (1939) by the eponymous Doc Savage like character (see Kenneth Robeson), in a story by Paul Ernst. As such, it covers a wide range of pulp genres, including sf. Rules are specified for a variety of weird talents and psychic abilities which can be regarded as the precursors of the more science-fictional Psi Powers, such as the ESP like "sensitivity" and "aura reading". The core game mechanics are essentially the same as those of Champions (1981), but the most impressive aspect of the game is its effectiveness at recreating the spirit of the pulps; characters are encouraged to adopt such archetypal roles as "Strong, Silent Crimefighter" or "Insatiably Curious Explorer". Lands of Mystery (1985 HG) designed by Aaron Allston is a well-regarded supplement which evocatively captures the spirit of the Lost World romances created by such sf writers as A Merritt and Edgar Rice Burroughs. [NT]
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